Contents:-
Introduction and Line Generation: Types of computer graphics, Graphic Displays-
Random scan displays, Raster scan displays, Frame buffer and video controller, Points and
lines, Line drawing algorithms, Circle generating algorithms, Mid-point circle generating
algorithm, and parallel version of these algorithms.
Transformations: Basic transformation, Matrix representations and homogenous
coordinates, Composite transformations, Reflections and shearing.
Windowing and Clipping: Viewing pipeline, Viewing transformations, 2-D Clipping
algorithms- Line clipping algorithms such as Cohen Sutherland line clipping algorithm,
Liang Barsky algorithm, Line clipping against non rectangular clip windows; Polygon
clipping – Sutherland Hodgeman polygon clipping, Weiler and Atherton polygon clipping,
Curve clipping, Text clipping
Three Dimensional: 3-D Geometric Primitives, 3-D Object representation, 3-D
Transformation, 3-D viewing, projections, 3-D Clipping.
Curves and Surfaces: Quadric surfaces, Spheres, Ellipsoid, Blobby objects, Introductory
concepts of Spline, Bspline and Bezier curves and surfaces.
Hidden Lines and Surfaces: Back Face Detection algorithm, Depth buffer method, A-
buffer method, Scan line method, basic illumination models– Ambient light, Diffuse
reflection, Specular reflection and Phong model, Combined approach, Warn model, Intensity
Attenuation, Color consideration, Transparency and Shadows.
For Download, Click on Curriculum ( Next Tab) after enroll
Course Features
- Lectures 5
- Quiz 0
- Duration 10 weeks
- Skill level All levels
- Language English
- Students 2
- Assessments Yes